Make room to grow
Add homes and essential services as your camp advances through hamlet, village, town, and kingdom.
40 villagers, one tiny kingdom.
Build homes, gather food, assign settlers to useful work, and grow one campfire into a kingdom that can endure every season.
From camp to kingdom
Lay roads between homes, farms, workshops, and storage. Assign workers where they are needed, balance supplies, and expand when the town is ready.
Add homes and essential services as your camp advances through hamlet, village, town, and kingdom.
Send settlers to gather logs and stone, harvest crops, craft materials, haul goods, and build what comes next.
Keep food in storage, maintain enough housing, and save essential materials before conditions change.
Plan the settlement
Lay dirt roads, improve busy routes, place storage near producers, and leave enough room for housing as the population grows.
Plan through the year
Spring, summer, autumn, and winter change the land around your settlement. Keep food, housing, and essential materials ready as the year turns.
Watch after dark
Villagers head home, lanterns mark the roads, and an occasional aurora or secretive visitor rewards a careful eye.
Public release in preparation
We are preparing Serftown for its public opening. Check back to see when the gates open.
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